Just have a small update to share with you guys today. Been spending the last few days modeling and animating the player character in Blender (name pending). Thought I'd give him a helmet since he'll be smashing into things most of the time! Here's how he looks so far:

The player character for the game, Super Trickshot. He is a darkly coloured ball with arms and legs and wears a purple helmet with a spike protruding from the front.

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